Kingdom Rush: The Curse of Castle Blackburn Game

play Kingdom Rush: The Curse of Castle Blackburn Game

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Kingdom Rush: The Curse of Castle Blackburn – Ideas and Expectations for a sequel

Storm the Castle

Ever since the title was greenlighted by Steam, the feelings of anticipation are (to quote pretty much any ridiculous wrestling commentator ever) reaching “fever pitch”. If the original Kingdom Rush is anything to go by, then we are in for one hell of a tower defense ride with The Curse of Castle Blackburn, a whole new campaign for the title that will be available through Steam in the hopefully not-too-distant future. It seems that the anticipation for the game is bordering on apprehension, with fans already getting twitchy about the imminent release of Kingdom Rush: Frontiers, which even though was promised to us in Spring, is yet to rear its sexy head . As soon as the hype surrounding Frontiers dies down, the focus is going to be mainly on The Curse of Castle Blackburn and what it is going to offer us. Here are just a few ideas and reminders of what to expect in this highly- anticipated expansion.


While Ironhide Games are far from tight-lipped with information about their up and coming games, we only have an idea of a few features that are certainly going to be present in The Curse of Castle Blackburn. In a promo video from the developers on the steam website, we were told to expect 50% more content than the original, with new enemies, new bosses, and even an undead campaign that is sure to contain zombies of some kind (Walking Dead fans rejoice). Not only are we promised new content, but we also know that the game isn’t going to be a flash-port, but a “ground-up” re-working, and all this in beautiful HD. You can only imagine how impactful that high-definition capability will make the graphics and visuals of the game.

Tower Possibilities, Enemy Ideas

From the words of the developers and from the few videos available of the gameplay, we can extrapolate that there is going to be some new towers in Castle Blackburn, as well as some new enemies available because, well, the developers said so. Due to the comically dark and almost hammer-horror sound of the title, we are going to encounter some ghoulish, ghostly, and zombie- like enemies to go up against. We can expect the usual skeletons/skeleton knights as well as bats etc, but from the looks of it we’re going to have zombies, witches, demons, and all sorts of unsightly and unnatural creatures to take down.

Just as we will have new enemies, some new towers can also be expected. You would expect some noticeably darker magic similar to the necromancer towers of Kingdom Rush: Frontiers, as well as some sort of Dracula’s castle that can churn out supernatural troops in the fight against even more unnatural enemies. With the word curse in the title, we can definitely look forward to some sort of horrific curse to cast on our enemies with our magic towers. Barracks towers could also throw out some sort of undead army or if the allies are of the living kind, then some sort of exorcism crew, or even ghost-buster like troops.


You can see from the videos and screenshots that everything in The Curse of Castle Blackburn is going to be considerably darker, though it is almost certain that the game will retain its uniquely comical edge. You can pick out barren wastelands with rotting trees, graveyards, and more sullen environments that are zombie-filled and snow-covered. Of course, Castle Blackburn is going to have to feature in some way and will probably be the final stage. Whatever the content, you can guarantee that the HD capability of the game will result in some mighty fine visuals.

In the Meantime

Until the release of the game, or at least some more promotional material, we are stuck with speculation about the possible content of the sequel. To ease the all-too-familiar pain of imminent sequel eagerness we can always just go ahead and play a bit of Kingdom Rush: Frontiers , but it is certain that the wait for The Curse of Castle Blackburn will be equally as worthwhile as was the wait for Frontiers.